However, after the September 11th attacks, this was changed, as Ubisoft felt Azerbaijan could've been interpreted by some as a middle-eastern country. According to Retro Gamer Magazine, the game's plot was originally to portray Azerbaijan as the enemy, rather than Georgia. Its early working title was Tom Clancy's Third Echelon, and this title can still be found in core configuration files for the game. The development of Splinter Cell as we know it began at some point in late 2000, though pre-production of the game is poorly documented. In 1998 or 1999, pre-production began on a new game called The Drift, and although this concept failed, many ideas from it evolved into core facets of Splinter Cell. Splinter Cell was first launched on November 17, 2002, as an Xbox exclusive.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |